OGraf Studio 0.32: editable PSD imports and Nodos inputs you choose
OGraf Studio 0.32 is out. More of a Photoshop or SVG design stays editable when you import it, and you now choose which data fields a template offers to Nodos.
Designs that stay editable
Resources → Images → Import PSD now keeps solid rectangles and simple text as editable Studio layers, in the same stacking order as in Photoshop. Pixel artwork comes in as image layers, and a PSD that relies on compositing Studio can't rebuild can still use its saved merged image.
Import editable SVG reads common layer names, simple inline colours and letter spacing, and keeps supported artwork editable. Objects Studio can't edit, such as paths with rounded stroke caps, come in as separate images, so the design still looks right.
Choose your Nodos inputs
In Data → Nodos inputs, pick which fields become input pins in Nodos. This is separate from Data → Operator controls, which decides what playout can edit. New templates start with no fields selected for Nodos. Templates you made earlier keep the inputs they had, and imported OGraf packages keep their selected inputs and value types.
Get it
Download OGraf Studio 0.32 for Windows x64 or Linux x64 and ARM64. The full release notes list every change.