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OGraf Studio 0.33: export keys, frame cues and clearer saving

· 2 min read

OGraf Studio 0.33 is out. You can give layers a stable key that page scripts can find, mark frames that announce themselves during playback, and save the way you would in any other desktop tool.

Find a layer by its export key​

Select a layer and set Export key in Properties. Scripts on the page can then find that layer on a live graphic through graphic.instances[instanceId].layers[exportKey], in a single graphic or a coordinated set. Renaming or moving the layer keeps its key. Find a layer by export key has the details.

Cues at the frames you choose​

Move the playhead, choose + Cue on the Timeline, and give the cue a name and an optional JSON payload. During real-time playback the exported graphic sends an ograf-studio-cue event when it reaches that frame, so the page around it can react. Frame Cue Log in Preview & Export shows the cues as they fire; in an exported preview page, press D to show the same log. Re-export an existing project to add both features to its playback files.

Saving​

File → Save now writes to the template or template set you have open, and asks where to save only the first time. Save As… picks a new file, and Save Template Copy… saves a separate editable copy of the active template with its thumbnail.

Also new​

  • Text boxes set to Clip have horizontal and vertical clipping margins, and with Auto Size the margin follows the text as bound data changes.
  • The standalone server can print setup instructions for AI clients with --print-setup-prompt, and save its built-in authoring skill with --export-skill <path>. The skill is also a separate download, ograf-authoring.zip.

Get it​

Download OGraf Studio 0.33 for Windows x64 or Linux x64 and ARM64. The full release notes list every change.