OGraf Studio 0.33: export keys, frame cues and clearer saving
OGraf Studio 0.33 is out. You can give layers a stable key that page scripts can find, mark frames that announce themselves during playback, and save the way you would in any other desktop tool.
Find a layer by its export key
Select a layer and set Export key in Properties. Scripts on the page can then find that layer
on a live graphic through graphic.instances[instanceId].layers[exportKey], in a single graphic
or a coordinated set. Renaming or moving the layer keeps its key.
Find a layer by export key
has the details.
Cues at the frames you choose
Move the playhead, choose + Cue on the Timeline, and give the cue a name and an optional JSON
payload. During real-time playback the exported graphic sends an ograf-studio-cue event when it
reaches that frame, so the page around it can react. Frame Cue Log in Preview & Export
shows the cues as they fire; in an exported preview page, press D to show the same log.
Re-export an existing project to add both features to its playback files.
Saving
File → Save now writes to the template or template set you have open, and asks where to save only the first time. Save As… picks a new file, and Save Template Copy… saves a separate editable copy of the active template with its thumbnail.
Also new
- Text boxes set to Clip have horizontal and vertical clipping margins, and with Auto Size the margin follows the text as bound data changes.
- The standalone server can print setup instructions for AI clients with
--print-setup-prompt, and save its built-in authoring skill with--export-skill <path>. The skill is also a separate download,ograf-authoring.zip.
Get it
Download OGraf Studio 0.33 for Windows x64 or Linux x64 and ARM64. The full release notes list every change.