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        <title>OGraf Studio announcements</title>
        <link>https://ografstudio.org/announcements</link>
        <description>OGraf Studio Blog</description>
        <lastBuildDate>Tue, 03 Nov 2026 00:00:00 GMT</lastBuildDate>
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            <title><![CDATA[Welcome to ografstudio.org]]></title>
            <link>https://ografstudio.org/announcements/welcome</link>
            <guid>https://ografstudio.org/announcements/welcome</guid>
            <pubDate>Tue, 03 Nov 2026 00:00:00 GMT</pubDate>
            <description><![CDATA[OGraf Studio has a home of its own, with documentation, how-to guides, examples and release notes.]]></description>
            <content:encoded><![CDATA[<p>OGraf Studio now has a home of its own. ografstudio.org brings together everything you need to
design, animate and deliver EBU OGraf graphics with Studio.</p>
<!-- -->
<h2 class="anchor anchorTargetStickyNavbar_Vzrq" id="what-youll-find-here">What you'll find here<a href="https://ografstudio.org/announcements/welcome#what-youll-find-here" class="hash-link" aria-label="Direct link to What you'll find here" title="Direct link to What you'll find here" translate="no">​</a></h2>
<ul>
<li class=""><strong><a class="" href="https://ografstudio.org/guides">How-to guides</a></strong> take one task from start to finish: installing Studio, building a
first lower third, connecting operator data, and exporting a checked package for playout.</li>
<li class=""><strong><a class="" href="https://ografstudio.org/examples">Examples</a></strong> show ready-made graphics you can open, study and adapt.</li>
<li class=""><strong><a class="" href="https://ografstudio.org/docs">Documentation</a></strong> is the complete reference, kept in step with the latest stable
release.</li>
<li class=""><strong><a class="" href="https://ografstudio.org/releases">What's new</a></strong> has the release notes for every version since 0.01, with RSS and
Atom feeds.</li>
<li class=""><strong>Announcements</strong>, this page, is where project news appears.</li>
</ul>
<h2 class="anchor anchorTargetStickyNavbar_Vzrq" id="get-involved">Get involved<a href="https://ografstudio.org/announcements/welcome#get-involved" class="hash-link" aria-label="Direct link to Get involved" title="Direct link to Get involved" translate="no">​</a></h2>
<p>OGraf Studio is open source under the GNU AGPL v3.0. The
<a href="https://github.com/zerodensity/ograf-studio" target="_blank" rel="noopener noreferrer" class="">repository</a> is the place for bug reports, feature
requests and contributions; contributions target the <code>dev</code> branch.</p>
<p>To try Studio, <a href="https://github.com/zerodensity/ograf-studio/releases/latest" target="_blank" rel="noopener noreferrer" class="">download the latest release</a>
and follow the <a class="" href="https://ografstudio.org/guides/install">install guide</a>.</p>]]></content:encoded>
            <category>Website</category>
            <category>Announcement</category>
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        <item>
            <title><![CDATA[OGraf Studio 0.22: shaders join the effects stack]]></title>
            <link>https://ografstudio.org/announcements/ograf-studio-0-22</link>
            <guid>https://ografstudio.org/announcements/ograf-studio-0-22</guid>
            <pubDate>Fri, 02 Oct 2026 00:00:00 GMT</pubDate>
            <description><![CDATA[OGraf Studio 0.22 adds Shader effects, image inputs for shaders and richer text data bindings.]]></description>
            <content:encoded><![CDATA[<p>OGraf Studio 0.22 is out. Shaders can now process a layer as well as fill it, and more of a
graphic's typography can follow operator data.</p>
<!-- -->
<h2 class="anchor anchorTargetStickyNavbar_Vzrq" id="shaders-as-effects">Shaders as effects<a href="https://ografstudio.org/announcements/ograf-studio-0-22#shaders-as-effects" class="hash-link" aria-label="Direct link to Shaders as effects" title="Direct link to Shaders as effects" translate="no">​</a></h2>
<p>Add <strong>Shader</strong> to a layer's <strong>Effects stack</strong>, and it runs as a true post-process pass: <code>iChannel0</code>
is the layer as it looks after the effects above it. Its output blends into the stack like any
other effect, so you can reorder, bypass and duplicate it alongside blur, glow and colour
adjustments.</p>
<p>Shader fills gain a portable <strong>Image input</strong>: one PNG or JPEG, sampled as <code>iChannel0</code>, with Repeat
or Clamp wrapping and Linear or Nearest filtering. Exposed shader sliders now move smoothly while
you drag them.</p>
<h2 class="anchor anchorTargetStickyNavbar_Vzrq" id="data-bindings-for-typography">Data bindings for typography<a href="https://ografstudio.org/announcements/ograf-studio-0-22#data-bindings-for-typography" class="hash-link" aria-label="Direct link to Data bindings for typography" title="Direct link to Data bindings for typography" translate="no">​</a></h2>
<p>Text content and typography properties can be bound to data fields. For <strong>Select</strong> fields,
<strong>Advanced mapping</strong> gives each option its own value, so a single choice can switch a font family,
size or line height.</p>
<h2 class="anchor anchorTargetStickyNavbar_Vzrq" id="get-it">Get it<a href="https://ografstudio.org/announcements/ograf-studio-0-22#get-it" class="hash-link" aria-label="Direct link to Get it" title="Direct link to Get it" translate="no">​</a></h2>
<p><a href="https://github.com/zerodensity/ograf-studio/releases/tag/v0.22" target="_blank" rel="noopener noreferrer" class="">Download OGraf Studio 0.22</a> for
Windows x64 or Linux x64 and ARM64. The <a class="" href="https://ografstudio.org/releases/0.22">full release notes</a> list every change,
including the reliability fixes and how the release was verified.</p>]]></content:encoded>
            <category>Release</category>
            <category>Announcement</category>
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        <item>
            <title><![CDATA[OGraf Studio wins TVBEurope Best of Show at IBC 2026]]></title>
            <link>https://ografstudio.org/announcements/best-of-show-ibc-2026</link>
            <guid>https://ografstudio.org/announcements/best-of-show-ibc-2026</guid>
            <pubDate>Wed, 23 Sep 2026 00:00:00 GMT</pubDate>
            <description><![CDATA[OGraf Studio won TVBEurope's Best of Show Award at IBC 2026.]]></description>
            <content:encoded><![CDATA[<p>OGraf Studio won TVBEurope's Best of Show Award at IBC 2026.</p>
<!-- -->
<img src="https://ografstudio.org/assets/images/tvbeurope-best-of-show-ibc-2026-7ec583cec6a5ac9ffd41012dce59d69d.png" alt="TVBEurope Best of Show at IBC 2026 Winner" width="320">
<p>OGraf Studio is an open-source, browser-based editor for EBU OGraf graphics. Designers build lower
thirds, scoreboards, tickers and full-screen graphics visually or with AI, connect them to operator
data, and export portable HTML5 packages that are checked before they're written.</p>
<p>Thank you to everyone who has tried Studio, reported issues and contributed so far.</p>
<ul>
<li class=""><a href="https://github.com/zerodensity/ograf-studio/releases/latest" target="_blank" rel="noopener noreferrer" class="">Download OGraf Studio</a></li>
<li class=""><a class="" href="https://ografstudio.org/guides">Read the how-to guides</a></li>
<li class=""><a href="https://github.com/zerodensity/ograf-studio" target="_blank" rel="noopener noreferrer" class="">Follow development on GitHub</a></li>
</ul>]]></content:encoded>
            <category>Awards</category>
            <category>Announcement</category>
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