Documentation
OGraf Studio is an open-source, browser-based editor for EBU OGraf-compatible HTML5 graphics: lower thirds, scoreboards, tickers, full-screen graphics and reusable templates.
New to Studio? Start with the how-to guides. They walk through installing Studio, building a first graphic and exporting it for playout. The pages below are the full reference.
| Page | What it covers |
|---|---|
| User guide | File types, images, SVG and Lottie, patterns, effects, shader fills, editing and preview |
| AI authoring | The built-in AI Assistant, external MCP clients and the ograf-authoring skill |
| Development | Running from source, the MCP server, standalone executables and verification |
| Third-party credits | Licences for the OGraf logo and other bundled assets |
Where these pages come from
The reference pages are imported from the OGraf Studio repository (stable,
commit 78ce331),
so they always describe the latest stable release, OGraf Studio 0.22. To suggest a
change, edit the source document on GitHub using the link at the bottom of each page.