Images
Click Add Image above the canvas to choose files or pick a thumbnail from the template's existing images. You can also drop image files directly onto the canvas. Each image becomes a named layer at its original proportions; large images fit within 80% of the canvas and smaller images retain their native size. Multiple files are added together with a slight offset.
Select an image layer to see its preview and Replace image near the top of Properties. Replacement preserves the layer's size, position, animation, effects and bindings. Bound data can still override the source during playback. Source URL remains available for linked images. Resources → Images also offers Add to canvas on each expanded image.
Cancelling or failing an import leaves no empty layer. Undo restores the image and its resource together. PNG, JPEG, WebP, GIF, AVIF and standalone SVG files are supported when the browser can decode them; GIF timing retains the existing runtime behavior. SVGs with companion files use the bundle workflow.