Master Brand Kit
Open Brand Kit, then choose Use this Brand Kit for set to adopt the active template's tokens as the set-wide master. Template Set scope edits shared palettes, font-family/size/weight tokens, other design tokens, and canvas background. All members receive the shared tokens; compatible token keys map onto shared identities during adoption. Unrelated local tokens are retained.
In This template scope, editing a shared token's value creates a template override. A linked object property also remains editable: changing it creates an object override, leaving other objects linked. Origin badges show the source; Reset restores its inherited value. Master token names, keys and types are edited in Template Set scope. Bind object properties through Brand tokens in Properties; adding a token alone does not restyle every object.
Import custom font files in Resources → Fonts before assigning font-family tokens. Used fonts and their license notices travel with the set and resolved child exports. The generated master CSS view exposes safe custom properties; it is not an external stylesheet or arbitrary executable CSS. Standalone OGraf output contains resolved values and assets, without requiring the set at playout. Canvas backgrounds are output paints, distinct from Studio's editor-only presentation backdrop.
Under Typography styles, add Headline, Body, or Caption, then edit the combined font family, size, weight, line height, tracking, alignment and case settings. Select text and choose Apply to selected text, or select the preset at the top of the Text properties section. Editing an object property overrides only that property; its reset arrow restores the preset. Content, mixed text runs, palette links, layout and animation are preserved. Template-level preset overrides and object-level property overrides remain independent.
Under Background styles, add a style and use the familiar paint controls for solid colors, linear/radial/conic gradients, shaders, or Media. Edit shader opens its GLSL controls. In Template Set scope, choose Default background or Use as default background; inheriting main compositions follow it. In This template scope, apply a style or edit its output paint under Canvas Properties. Reset restores the inherited paint/selection. Backgrounds are not selectable objects and always render beneath artwork.
Media backgrounds are muted and real-time-only. Imported clips and live tags use the same playback
and renderer requirements as object Media paints. Webcam preview starts only when explicitly
requested; device selection, camera settings and camera frames never enter saved source. Shared
clip/font bytes are stored once in set .ogs archives and restored on opening; save/export individual templates through Studio to
get resolved self-contained assets. The generated CSS view includes typography and static paints;
GLSL/video/live backgrounds use the OGraf paint renderer, not CSS URLs or an external stylesheet.