OGraf Studio 0.33.0
This release adds author-chosen export keys, frame cues, and a built-in cue log. Standalone builds also include the matching OGraf authoring skill.
Export keys and frame cues
- Set an Export key in Properties to identify a layer in single-template and coordinated exports.
JavaScript can find that layer through
graphic.instances[instanceId].layers[exportKey]. - Use + Cue on the Timeline to name a cue at a specific frame and attach an optional JSON payload.
The exported graphic emits
ograf-studio-cueduring forward real-time playback. Coordinated cues identify the template and lane as well as the live instance. - Open Frame Cue Log in Studio’s Preview & Export pane to see the cues as they fire. In exported preview pages, press D to show the controls. Re-export an existing project to add these features to its playback files.
Authoring and editor updates
- Use
--print-setup-promptto print AI client setup instructions and--export-skill <path>to save the authoring skill embedded in the standalone executable. - Save writes to the active template or template set file. Save As… lets you choose a new destination, and Save Template Copy… saves a separate editable copy.
- Text boxes set to Clip support horizontal and vertical clipping margins. With Auto Size, a nonzero margin follows the measured text box when bound data changes.
Downloads and startup
OGrafStudioServer.exefor Windows x64.OGrafStudioServer-linux-x64for Linux x64.OGrafStudioServer-linux-arm64for Linux ARM64.ograf-authoring.zipfor the matching authoring skill.RELEASE-MANIFEST.jsonandSHA256SUMS.txtfor the source revision and artifact verification.
Run the executable and open http://127.0.0.1:4318/. On Linux, make the downloaded file executable
with chmod +x <filename> first. The Windows executable is unsigned. The release workflow checks
startup on Windows and Linux x64 and verifies the binary format and architecture on Linux ARM64.
See the User Guide and development guide.